Async 1.7.0
include Directory Reference

Files

 
AsyncApplication.h
 The core class for writing asyncronous applications.
 
AsyncAtTimer.h
 A timer that times out at a specified absolute time.
 
AsyncAudioAmp.h
 Contains an audio pipe class for amplification/attenuation.
 
AsyncAudioClipper.h
 Contains an audio pipe class to clip audio to a given maximum level.
 
AsyncAudioCompressor.h
 Contains a class to do audio compression/limiting.
 
AsyncAudioContainer.h
 Base class for audio container handlers.
 
AsyncAudioContainerOpus.h
 Handle Ogg/Opus type audio container.
 
AsyncAudioContainerPcm.h
 Handle PCM type audio container.
 
AsyncAudioContainerWav.h
 Handle WAV type audio container.
 
AsyncAudioDebugger.h
 This file contains a class that can be used for debugging.
 
AsyncAudioDecimator.h
 Decimates a higher sample rate to a lower one.
 
AsyncAudioDecoder.h
 Base class of an audio decoder.
 
AsyncAudioDelayLine.h
 An audio pipe component to create a delay used for muting.
 
AsyncAudioDevice.h
 Base class for handling audio devices.
 
AsyncAudioDeviceFactory.h
 A class for handling audio device types.
 
AsyncAudioEncoder.h
 Base class for an audio decoder.
 
AsyncAudioFifo.h
 A FIFO for handling audio samples.
 
AsyncAudioFilter.h
 Contains a class for creating a wide range of audio filters.
 
AsyncAudioFsf.h
 A Frequency Sampling Filter implementation.
 
AsyncAudioGenerator.h
 An audio generator.
 
AsyncAudioInterpolator.h
 Interpolates a lower sampling rate to a higher one.
 
AsyncAudioIO.h
 Contains a class for handling audio input/output to an audio device.
 
AsyncAudioJitterFifo.h
 A FIFO for handling audio samples.
 
AsyncAudioMixer.h
 This file contains an audio mixer class.
 
AsyncAudioNoiseAdder.h
 A class to add white gaussian noise to an audio stream.
 
AsyncAudioPacer.h
 An audio pipe class for pacing audio output.
 
AsyncAudioPassthrough.h
 This file contains a class that just pass the audio through.
 
AsyncAudioProcessor.h
 The base class for an audio processor class.
 
AsyncAudioReader.h
 An audio pipe component for on-demand reading samples.
 
AsyncAudioRecorder.h
 Contains a class for recording raw audio to a file.
 
AsyncAudioSelector.h
 This file contains a class that is used to select one of many audio streams.
 
AsyncAudioSink.h
 This file contains the base class for an audio sink.
 
AsyncAudioSource.h
 This file contains the base class for an audio source.
 
AsyncAudioSplitter.h
 A class that splits an audio stream into multiple streams.
 
AsyncAudioStreamStateDetector.h
 This file contains a class that just passes the audio through and fires an event when the stream state changes.
 
AsyncAudioValve.h
 This file contains a class that implements a "valve" for audio.
 
AsyncConfig.h
 A class for reading "INI-foramtted" configuration files.
 
AsyncCppApplication.h
 The core class for writing asyncronous cpp applications.
 
AsyncDnsLookup.h
 Contains a class for executing DNS queries.
 
AsyncDnsResourceRecord.h
 A collection of classes representing DNS resource records.
 
AsyncExec.h
 Execute external commands.
 
AsyncFactory.h
 Some templates used to support the creation of an object factory.
 
AsyncFdWatch.h
 Contains a watch for file descriptors.
 
AsyncFileReader.h
 A class for asynchronous reading from binary files.
 
AsyncFramedTcpConnection.h
 A TCP connection with framed instead of streamed content.
 
AsyncHttpServerConnection.h
 A simple HTTP Server connection class.
 
AsyncIpAddress.h
 Platform independent representation of an IP address.
 
AsyncMsg.h
 A message packing framework.
 
AsyncPlugin.h
 A base class for making a class into a dynamic loadable plugin.
 
AsyncPty.h
 A class that wrap up some functionality to use a PTY.
 
AsyncPtyStreamBuf.h
 A stream buffer for writing to a PTY.
 
AsyncQtApplication.h
 The core class for writing asyncronous cpp applications.
 
AsyncSerial.h
 A class for using asynchronous serial communications.
 
AsyncSigCAudioSink.h
 Contains an adapter class to connect to an AudioSource using SigC.
 
AsyncSigCAudioSource.h
 Contains an adapter class to connect to an AudioSink using SigC.
 
AsyncStateMachine.h
 A_brief_description_for_this_file.
 
AsyncTcpClient.h
 Contains a class for creating TCP client connections.
 
AsyncTcpClientBase.h
 Contains a base class for creating TCP client connections.
 
AsyncTcpConnection.h
 Contains a class for handling exiting TCP connections.
 
AsyncTcpPrioClient.h
 A_brief_description_for_this_file.
 
AsyncTcpPrioClientBase.h
 Contains a base class for creating prioritized TCP client connections.
 
AsyncTcpServer.h
 A class for creating a TCP server.
 
AsyncTcpServerBase.h
 The base class for creating a TCP server.
 
AsyncTimer.h
 Contains a single shot or periodic timer that emits a signal on timeout.
 
AsyncUdpSocket.h
 Contains a class for using UDP sockets.